Kia Armani

Kia Armani

Cologne, North Rhine-Westphalia, Germany
100 followers 93 connections

About

Seasoned game programmer with a decade of experience in programming. Experienced with…

Contributions

Activity

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Experience

Education

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    Academic High School with english as advanced course

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    Secondary school - Advanced certificate with qualification

Projects

  • Deploying Lyra

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    Looking into building and deploying Lyra as a multiplayer game. Including:
    - Automated Building Lyra as Dedicated Server docker image
    - Automated Building of Lyra as Client and distribution through EGS and Steam
    - Deploying said image into a Kubernetes cluster with automatic scaling across multiple machines in multiple datacenters as players occupy servers.
    - Replace the server browser and quick play of Lyra with a skill-based matchmaker.
    - Create a package that can be locally…

    Looking into building and deploying Lyra as a multiplayer game. Including:
    - Automated Building Lyra as Dedicated Server docker image
    - Automated Building of Lyra as Client and distribution through EGS and Steam
    - Deploying said image into a Kubernetes cluster with automatic scaling across multiple machines in multiple datacenters as players occupy servers.
    - Replace the server browser and quick play of Lyra with a skill-based matchmaker.
    - Create a package that can be locally executed to deploy a local cluster.
    - Establish guidelines and practices for running & updating a game in such fashion.

  • Unreal to Blender Exporter

    I designed the this plugin to simplify your creative process. Its goal is to make your workdays more rewarding and your creative journey smoother.

    Here's how it can help your workflow:
    * Bulk Asset Export: No more one-by-one exporting. With the glTF Batch Exporter, export all your Unreal assets for Blender at once, complete with baked textures and automatic material creation in Blender!
    * Asset Path Preservation: Manage your assets with ease. This feature helps you to export your…

    I designed the this plugin to simplify your creative process. Its goal is to make your workdays more rewarding and your creative journey smoother.

    Here's how it can help your workflow:
    * Bulk Asset Export: No more one-by-one exporting. With the glTF Batch Exporter, export all your Unreal assets for Blender at once, complete with baked textures and automatic material creation in Blender!
    * Asset Path Preservation: Manage your assets with ease. This feature helps you to export your assets in the same structure as in Unreal!
    * Automatic Detection of Texture Resolution: Say goodbye to manual checks. This feature detects and exports texture of all materials at their native resolutions automatically, saving precious memory and disk space.

  • Animate

    Animate anything using Vector Curves! Create curves, assign them and run animations within minutes !

  • Motion

    Motion is a high-quality template for first-person characters with full body awareness

    See project

Languages

  • Deutsch

    Native or bilingual proficiency

  • Englisch

    Professional working proficiency

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