“I had the pleasure of working with Kia for several years on some very demanding projects. Kia is an exceptional person to work with, both technically and personally. In addition to his ability to solve problems with ease, he also has a great sense of humor that made me laugh more than once. I highly recommend him to anyone who values his direct and compassionate style.”
Kia Armani
Cologne, North Rhine-Westphalia, Germany
100 followers
93 connections
About
Seasoned game programmer with a decade of experience in programming. Experienced with…
Contributions
Activity
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I won my copyright appeal. The Luxembourg court has ruled that Jeff Dieschburg infringed upon my copyright when he used my work without…
I won my copyright appeal. The Luxembourg court has ruled that Jeff Dieschburg infringed upon my copyright when he used my work without…
Liked by Kia Armani
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Reflecting on my first year at the LEGO group - relocating to Denmark has been an incredible adventure for my partner and me. 🇩🇰 This past year…
Reflecting on my first year at the LEGO group - relocating to Denmark has been an incredible adventure for my partner and me. 🇩🇰 This past year…
Liked by Kia Armani
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THIS outlines the problems the industry faces more than anything right now. Pointing the finger leadership. This is the second executive to recently…
THIS outlines the problems the industry faces more than anything right now. Pointing the finger leadership. This is the second executive to recently…
Liked by Kia Armani
Experience
Education
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Projects
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Deploying Lyra
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Looking into building and deploying Lyra as a multiplayer game. Including:
- Automated Building Lyra as Dedicated Server docker image
- Automated Building of Lyra as Client and distribution through EGS and Steam
- Deploying said image into a Kubernetes cluster with automatic scaling across multiple machines in multiple datacenters as players occupy servers.
- Replace the server browser and quick play of Lyra with a skill-based matchmaker.
- Create a package that can be locally…Looking into building and deploying Lyra as a multiplayer game. Including:
- Automated Building Lyra as Dedicated Server docker image
- Automated Building of Lyra as Client and distribution through EGS and Steam
- Deploying said image into a Kubernetes cluster with automatic scaling across multiple machines in multiple datacenters as players occupy servers.
- Replace the server browser and quick play of Lyra with a skill-based matchmaker.
- Create a package that can be locally executed to deploy a local cluster.
- Establish guidelines and practices for running & updating a game in such fashion. -
Unreal to Blender Exporter
I designed the this plugin to simplify your creative process. Its goal is to make your workdays more rewarding and your creative journey smoother.
Here's how it can help your workflow:
* Bulk Asset Export: No more one-by-one exporting. With the glTF Batch Exporter, export all your Unreal assets for Blender at once, complete with baked textures and automatic material creation in Blender!
* Asset Path Preservation: Manage your assets with ease. This feature helps you to export your…I designed the this plugin to simplify your creative process. Its goal is to make your workdays more rewarding and your creative journey smoother.
Here's how it can help your workflow:
* Bulk Asset Export: No more one-by-one exporting. With the glTF Batch Exporter, export all your Unreal assets for Blender at once, complete with baked textures and automatic material creation in Blender!
* Asset Path Preservation: Manage your assets with ease. This feature helps you to export your assets in the same structure as in Unreal!
* Automatic Detection of Texture Resolution: Say goodbye to manual checks. This feature detects and exports texture of all materials at their native resolutions automatically, saving precious memory and disk space. -
Animate
Animate anything using Vector Curves! Create curves, assign them and run animations within minutes !
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Motion
Motion is a high-quality template for first-person characters with full body awareness
Languages
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Deutsch
Native or bilingual proficiency
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Englisch
Professional working proficiency
Recommendations received
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More activity by Kia
More people in the industry need to be using their platforms to send this message. Our industry is in an unsustainable vicious cycle of ever…
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Heres to yet another Global Game Jam done and dusted. Making it my sixth this time around (...Wow, I am getting old) Huge thanks to the wonderful…
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I have just published Version 1.5 of Motion, my first person perspective character and camera template for Unreal Engine. Now with a C++ core. Check…
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We are proud to see ourselves in this statistic. Happy holidays to all! 🎄🎄
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What does it take to make a great game? I’ve always run my career from the first principle that nothing is so certain a guarantor of a game’s…
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Stickers! I love 'em. I design 'em. Some designs come from funny phrases I've heard and used, and some come from sheer anxiety. All of these…
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QA is and will always be an integral part of gamedev, therefore QA= GameDev. It's legitimately the assurance of quality in the initial, ongoing or…
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Saw this in Tech, but it also applies to Games: A focused UI (more sub menus, less info on screen at once) tests better in efficiency (overall…
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Want to craft your own Master’s Degree in Game Publishing (in 6 months)? READ THESE BOOKS! My name is Sergei. ✋ I’m an INSEAD MBA graduate. I've…
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